Project Lifehouse was an interactive multi-plane narrative set over two floors at the University of Edinburgh's Anatomical Museum. Using the building's unique structures and keeping in mind the anatomical themes of the building, we told a story that dealt with a journey of the body. Animations were custom made and mapped to be played on, in, and behind several of the museum's statues and skeleton figures. The event was a one-night only affair which took place on April 5th, 2012, and was very well received.
My animations included 3D animation, Flash animation, and traditional animation projected over a selection of different backgrounds.
I also created a supplemental documentary about the people and technology behind Project Lifehouse.
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